Only minimize the window for an assert if it's in exclusive fullscreen mode

This commit is contained in:
Sam Lantinga 2023-02-01 11:45:31 -08:00
parent ac75fe9324
commit 177a6f38e0
2 changed files with 4 additions and 2 deletions

View file

@ -213,7 +213,7 @@ static SDL_AssertState SDLCALL SDL_PromptAssertion(const SDL_AssertData *data, v
/* Leave fullscreen mode, if possible (scary!) */
window = SDL_GetFocusWindow();
if (window) {
if ((SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN) != 0) {
if (window->fullscreen_exclusive) {
SDL_MinimizeWindow(window);
} else {
/* !!! FIXME: ungrab the input if we're not fullscreen? */

View file

@ -182,7 +182,9 @@ void loop()
if (event.type == SDL_EVENT_KEY_UP) {
SDL_bool updateCursor = SDL_FALSE;
if (event.key.keysym.sym == SDLK_LEFT) {
if (event.key.keysym.sym == SDLK_a) {
SDL_assert(!"Keyboard generated assert");
} else if (event.key.keysym.sym == SDLK_LEFT) {
--system_cursor;
if (system_cursor < 0) {
system_cursor = SDL_NUM_SYSTEM_CURSORS - 1;