Backport simplify flags PR #7220

This commit is contained in:
Sylvain 2023-02-04 15:51:37 +01:00 committed by Sam Lantinga
parent f71178a16f
commit 17515f4aef
40 changed files with 176 additions and 175 deletions

View file

@ -182,12 +182,12 @@ int SDL_InitSubSystem(Uint32 flags)
SDL_DBus_Init();
#endif
if ((flags & SDL_INIT_GAMECONTROLLER)) {
if (flags & SDL_INIT_GAMECONTROLLER) {
/* game controller implies joystick */
flags |= SDL_INIT_JOYSTICK;
}
if ((flags & (SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO))) {
if (flags & (SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO)) {
/* video or joystick or audio implies events */
flags |= SDL_INIT_EVENTS;
}
@ -197,7 +197,7 @@ int SDL_InitSubSystem(Uint32 flags)
#endif
#if SDL_VIDEO_DRIVER_WINDOWS
if ((flags & (SDL_INIT_HAPTIC | SDL_INIT_JOYSTICK))) {
if (flags & (SDL_INIT_HAPTIC | SDL_INIT_JOYSTICK)) {
if (SDL_HelperWindowCreate() < 0) {
goto quit_and_error;
}
@ -209,7 +209,7 @@ int SDL_InitSubSystem(Uint32 flags)
#endif
/* Initialize the event subsystem */
if ((flags & SDL_INIT_EVENTS)) {
if (flags & SDL_INIT_EVENTS) {
#if !SDL_EVENTS_DISABLED
if (SDL_PrivateShouldInitSubsystem(SDL_INIT_EVENTS)) {
if (SDL_EventsInit() < 0) {
@ -225,7 +225,7 @@ int SDL_InitSubSystem(Uint32 flags)
}
/* Initialize the timer subsystem */
if ((flags & SDL_INIT_TIMER)) {
if (flags & SDL_INIT_TIMER) {
#if !SDL_TIMERS_DISABLED && !SDL_TIMER_DUMMY
if (SDL_PrivateShouldInitSubsystem(SDL_INIT_TIMER)) {
if (SDL_TimerInit() < 0) {
@ -241,7 +241,7 @@ int SDL_InitSubSystem(Uint32 flags)
}
/* Initialize the video subsystem */
if ((flags & SDL_INIT_VIDEO)) {
if (flags & SDL_INIT_VIDEO) {
#if !SDL_VIDEO_DISABLED
if (SDL_PrivateShouldInitSubsystem(SDL_INIT_VIDEO)) {
if (SDL_VideoInit(NULL) < 0) {
@ -257,7 +257,7 @@ int SDL_InitSubSystem(Uint32 flags)
}
/* Initialize the audio subsystem */
if ((flags & SDL_INIT_AUDIO)) {
if (flags & SDL_INIT_AUDIO) {
#if !SDL_AUDIO_DISABLED
if (SDL_PrivateShouldInitSubsystem(SDL_INIT_AUDIO)) {
if (SDL_AudioInit(NULL) < 0) {
@ -273,7 +273,7 @@ int SDL_InitSubSystem(Uint32 flags)
}
/* Initialize the joystick subsystem */
if ((flags & SDL_INIT_JOYSTICK)) {
if (flags & SDL_INIT_JOYSTICK) {
#if !SDL_JOYSTICK_DISABLED
if (SDL_PrivateShouldInitSubsystem(SDL_INIT_JOYSTICK)) {
if (SDL_JoystickInit() < 0) {
@ -288,7 +288,7 @@ int SDL_InitSubSystem(Uint32 flags)
#endif
}
if ((flags & SDL_INIT_GAMECONTROLLER)) {
if (flags & SDL_INIT_GAMECONTROLLER) {
#if !SDL_JOYSTICK_DISABLED
if (SDL_PrivateShouldInitSubsystem(SDL_INIT_GAMECONTROLLER)) {
if (SDL_GameControllerInit() < 0) {
@ -304,7 +304,7 @@ int SDL_InitSubSystem(Uint32 flags)
}
/* Initialize the haptic subsystem */
if ((flags & SDL_INIT_HAPTIC)) {
if (flags & SDL_INIT_HAPTIC) {
#if !SDL_HAPTIC_DISABLED
if (SDL_PrivateShouldInitSubsystem(SDL_INIT_HAPTIC)) {
if (SDL_HapticInit() < 0) {
@ -320,7 +320,7 @@ int SDL_InitSubSystem(Uint32 flags)
}
/* Initialize the sensor subsystem */
if ((flags & SDL_INIT_SENSOR)) {
if (flags & SDL_INIT_SENSOR) {
#if !SDL_SENSOR_DISABLED
if (SDL_PrivateShouldInitSubsystem(SDL_INIT_SENSOR)) {
if (SDL_SensorInit() < 0) {
@ -360,7 +360,7 @@ void SDL_QuitSubSystem(Uint32 flags)
/* Shut down requested initialized subsystems */
#if !SDL_SENSOR_DISABLED
if ((flags & SDL_INIT_SENSOR)) {
if (flags & SDL_INIT_SENSOR) {
if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_SENSOR)) {
SDL_SensorQuit();
}
@ -369,7 +369,7 @@ void SDL_QuitSubSystem(Uint32 flags)
#endif
#if !SDL_JOYSTICK_DISABLED
if ((flags & SDL_INIT_GAMECONTROLLER)) {
if (flags & SDL_INIT_GAMECONTROLLER) {
/* game controller implies joystick */
flags |= SDL_INIT_JOYSTICK;
@ -379,7 +379,7 @@ void SDL_QuitSubSystem(Uint32 flags)
SDL_PrivateSubsystemRefCountDecr(SDL_INIT_GAMECONTROLLER);
}
if ((flags & SDL_INIT_JOYSTICK)) {
if (flags & SDL_INIT_JOYSTICK) {
/* joystick implies events */
flags |= SDL_INIT_EVENTS;
@ -391,7 +391,7 @@ void SDL_QuitSubSystem(Uint32 flags)
#endif
#if !SDL_HAPTIC_DISABLED
if ((flags & SDL_INIT_HAPTIC)) {
if (flags & SDL_INIT_HAPTIC) {
if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_HAPTIC)) {
SDL_HapticQuit();
}
@ -400,7 +400,7 @@ void SDL_QuitSubSystem(Uint32 flags)
#endif
#if !SDL_AUDIO_DISABLED
if ((flags & SDL_INIT_AUDIO)) {
if (flags & SDL_INIT_AUDIO) {
/* audio implies events */
flags |= SDL_INIT_EVENTS;
@ -412,7 +412,7 @@ void SDL_QuitSubSystem(Uint32 flags)
#endif
#if !SDL_VIDEO_DISABLED
if ((flags & SDL_INIT_VIDEO)) {
if (flags & SDL_INIT_VIDEO) {
/* video implies events */
flags |= SDL_INIT_EVENTS;
@ -424,7 +424,7 @@ void SDL_QuitSubSystem(Uint32 flags)
#endif
#if !SDL_TIMERS_DISABLED && !SDL_TIMER_DUMMY
if ((flags & SDL_INIT_TIMER)) {
if (flags & SDL_INIT_TIMER) {
if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_TIMER)) {
SDL_TimerQuit();
}
@ -433,7 +433,7 @@ void SDL_QuitSubSystem(Uint32 flags)
#endif
#if !SDL_EVENTS_DISABLED
if ((flags & SDL_INIT_EVENTS)) {
if (flags & SDL_INIT_EVENTS) {
if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_EVENTS)) {
SDL_EventsQuit();
}

View file

@ -294,10 +294,10 @@ static void SDLCALL SDL_Convert_S8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioForma
src -= 15;
dst -= 15; /* adjust to read SSE blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
const __m128i *mmsrc = (const __m128i *)src;
const __m128i zero = _mm_setzero_si128();
@ -358,10 +358,10 @@ static void SDLCALL SDL_Convert_U8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioForma
src -= 15;
dst -= 15; /* adjust to read SSE blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
const __m128i *mmsrc = (const __m128i *)src;
const __m128i zero = _mm_setzero_si128();
@ -424,10 +424,10 @@ static void SDLCALL SDL_Convert_S16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioForm
src -= 7;
dst -= 7; /* adjust to read SSE blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
const __m128 divby32768 = _mm_set1_ps(DIVBY32768);
while (i >= 8) { /* 8 * 16-bit */
@ -477,10 +477,10 @@ static void SDLCALL SDL_Convert_U16_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioForm
src -= 7;
dst -= 7; /* adjust to read SSE blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
const __m128 divby32768 = _mm_set1_ps(DIVBY32768);
const __m128 minus1 = _mm_set1_ps(-1.0f);
@ -529,10 +529,10 @@ static void SDLCALL SDL_Convert_S32_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioForm
*dst = ((float)(*src >> 8)) * DIVBY8388607;
}
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
const __m128 divby8388607 = _mm_set1_ps(DIVBY8388607);
const __m128i *mmsrc = (const __m128i *)src;
@ -579,10 +579,10 @@ static void SDLCALL SDL_Convert_F32_to_S8_SSE2(SDL_AudioCVT *cvt, SDL_AudioForma
}
}
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
const __m128 one = _mm_set1_ps(1.0f);
const __m128 negone = _mm_set1_ps(-1.0f);
@ -642,10 +642,10 @@ static void SDLCALL SDL_Convert_F32_to_U8_SSE2(SDL_AudioCVT *cvt, SDL_AudioForma
}
}
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
const __m128 one = _mm_set1_ps(1.0f);
const __m128 negone = _mm_set1_ps(-1.0f);
@ -705,10 +705,10 @@ static void SDLCALL SDL_Convert_F32_to_S16_SSE2(SDL_AudioCVT *cvt, SDL_AudioForm
}
}
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
const __m128 one = _mm_set1_ps(1.0f);
const __m128 negone = _mm_set1_ps(-1.0f);
@ -766,10 +766,10 @@ static void SDLCALL SDL_Convert_F32_to_U16_SSE2(SDL_AudioCVT *cvt, SDL_AudioForm
}
}
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
/* This calculates differently than the scalar path because SSE2 can't
pack int32 data down to unsigned int16. _mm_packs_epi32 does signed
@ -835,8 +835,8 @@ static void SDLCALL SDL_Convert_F32_to_S32_SSE2(SDL_AudioCVT *cvt, SDL_AudioForm
}
}
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || ((((size_t)src) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
SDL_assert(!i || !(((size_t)src) & 15));
{
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
@ -890,10 +890,10 @@ static void SDLCALL SDL_Convert_S8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioForma
src -= 15;
dst -= 15; /* adjust to read NEON blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do NEON blocks as long as we have 16 bytes available. */
const int8_t *mmsrc = (const int8_t *)src;
const float32x4_t divby128 = vdupq_n_f32(DIVBY128);
@ -946,10 +946,10 @@ static void SDLCALL SDL_Convert_U8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioForma
src -= 15;
dst -= 15; /* adjust to read NEON blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do NEON blocks as long as we have 16 bytes available. */
const uint8_t *mmsrc = (const uint8_t *)src;
const float32x4_t divby128 = vdupq_n_f32(DIVBY128);
@ -1003,10 +1003,10 @@ static void SDLCALL SDL_Convert_S16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioForm
src -= 7;
dst -= 7; /* adjust to read NEON blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do NEON blocks as long as we have 16 bytes available. */
const float32x4_t divby32768 = vdupq_n_f32(DIVBY32768);
while (i >= 8) { /* 8 * 16-bit */
@ -1052,10 +1052,10 @@ static void SDLCALL SDL_Convert_U16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioForm
src -= 7;
dst -= 7; /* adjust to read NEON blocks from the start. */
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do NEON blocks as long as we have 16 bytes available. */
const float32x4_t divby32768 = vdupq_n_f32(DIVBY32768);
const float32x4_t negone = vdupq_n_f32(-1.0f);
@ -1100,10 +1100,10 @@ static void SDLCALL SDL_Convert_S32_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioForm
*dst = ((float)(*src >> 8)) * DIVBY8388607;
}
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do NEON blocks as long as we have 16 bytes available. */
const float32x4_t divby8388607 = vdupq_n_f32(DIVBY8388607);
const int32_t *mmsrc = (const int32_t *)src;
@ -1150,10 +1150,10 @@ static void SDLCALL SDL_Convert_F32_to_S8_NEON(SDL_AudioCVT *cvt, SDL_AudioForma
}
}
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do NEON blocks as long as we have 16 bytes available. */
const float32x4_t one = vdupq_n_f32(1.0f);
const float32x4_t negone = vdupq_n_f32(-1.0f);
@ -1215,10 +1215,10 @@ static void SDLCALL SDL_Convert_F32_to_U8_NEON(SDL_AudioCVT *cvt, SDL_AudioForma
}
}
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do NEON blocks as long as we have 16 bytes available. */
const float32x4_t one = vdupq_n_f32(1.0f);
const float32x4_t negone = vdupq_n_f32(-1.0f);
@ -1281,10 +1281,10 @@ static void SDLCALL SDL_Convert_F32_to_S16_NEON(SDL_AudioCVT *cvt, SDL_AudioForm
}
}
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do NEON blocks as long as we have 16 bytes available. */
const float32x4_t one = vdupq_n_f32(1.0f);
const float32x4_t negone = vdupq_n_f32(-1.0f);
@ -1342,10 +1342,10 @@ static void SDLCALL SDL_Convert_F32_to_U16_NEON(SDL_AudioCVT *cvt, SDL_AudioForm
}
}
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
/* Make sure src is aligned too. */
if ((((size_t)src) & 15) == 0) {
if (!(((size_t)src) & 15)) {
/* Aligned! Do NEON blocks as long as we have 16 bytes available. */
const float32x4_t one = vdupq_n_f32(1.0f);
const float32x4_t negone = vdupq_n_f32(-1.0f);
@ -1403,8 +1403,8 @@ static void SDLCALL SDL_Convert_F32_to_S32_NEON(SDL_AudioCVT *cvt, SDL_AudioForm
}
}
SDL_assert(!i || ((((size_t)dst) & 15) == 0));
SDL_assert(!i || ((((size_t)src) & 15) == 0));
SDL_assert(!i || !(((size_t)dst) & 15));
SDL_assert(!i || !(((size_t)src) & 15));
{
/* Aligned! Do NEON blocks as long as we have 16 bytes available. */

View file

@ -229,10 +229,10 @@ static void DSOUND_WaitDevice(_THIS)
/* Try to restore a lost sound buffer */
IDirectSoundBuffer_GetStatus(this->hidden->mixbuf, &status);
if ((status & DSBSTATUS_BUFFERLOST)) {
if (status & DSBSTATUS_BUFFERLOST) {
IDirectSoundBuffer_Restore(this->hidden->mixbuf);
IDirectSoundBuffer_GetStatus(this->hidden->mixbuf, &status);
if ((status & DSBSTATUS_BUFFERLOST)) {
if (status & DSBSTATUS_BUFFERLOST) {
break;
}
}

View file

@ -254,7 +254,7 @@ static void SDL_EVDEV_udev_callback(SDL_UDEV_deviceevent udev_event, int udev_cl
return;
}
if ((udev_class & SDL_UDEV_DEVICE_JOYSTICK)) {
if (udev_class & SDL_UDEV_DEVICE_JOYSTICK) {
return;
}

View file

@ -498,7 +498,7 @@ static int CPU_haveNEON(void)
AndroidCpuFamily cpu_family = android_getCpuFamily();
if (cpu_family == ANDROID_CPU_FAMILY_ARM) {
uint64_t cpu_features = android_getCpuFeatures();
if ((cpu_features & ANDROID_CPU_ARM_FEATURE_NEON) != 0) {
if (cpu_features & ANDROID_CPU_ARM_FEATURE_NEON) {
return 1;
}
}

View file

@ -997,7 +997,7 @@ SDL_HardwareKeyboardKeyPressed(void)
SDL_Scancode scancode;
for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES; ++scancode) {
if ((keyboard->keysource[scancode] & KEYBOARD_HARDWARE) != 0) {
if (keyboard->keysource[scancode] & KEYBOARD_HARDWARE) {
return SDL_TRUE;
}
}

View file

@ -319,7 +319,7 @@ static SDL_bool SDL_UpdateMouseFocus(SDL_Window *window, int x, int y, Uint32 bu
SDL_Mouse *mouse = SDL_GetMouse();
SDL_bool inWindow = SDL_TRUE;
if (window && ((window->flags & SDL_WINDOW_MOUSE_CAPTURE) == 0)) {
if (window && !(window->flags & SDL_WINDOW_MOUSE_CAPTURE)) {
int w, h;
SDL_GetWindowSize(window, &w, &h);
if (x < 0 || y < 0 || x >= w || y >= h) {
@ -509,7 +509,7 @@ static int SDL_PrivateSendMouseMotion(SDL_Window *window, SDL_MouseID mouseID, i
return 0;
}
} else {
if (window && (window->flags & SDL_WINDOW_INPUT_FOCUS) != 0) {
if (window && (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
if (mouse->WarpMouse) {
mouse->WarpMouse(window, center_x, center_y);
} else {
@ -559,7 +559,7 @@ static int SDL_PrivateSendMouseMotion(SDL_Window *window, SDL_MouseID mouseID, i
/* make sure that the pointers find themselves inside the windows,
unless we have the mouse captured. */
if (window && ((window->flags & SDL_WINDOW_MOUSE_CAPTURE) == 0)) {
if (window && !(window->flags & SDL_WINDOW_MOUSE_CAPTURE)) {
int x_min = 0, x_max = 0;
int y_min = 0, y_max = 0;
const SDL_Rect *confine = SDL_GetWindowMouseRect(window);

View file

@ -585,7 +585,7 @@ int SDL_HapticGetEffectStatus(SDL_Haptic *haptic, int effect)
return -1;
}
if ((haptic->supported & SDL_HAPTIC_STATUS) == 0) {
if (!(haptic->supported & SDL_HAPTIC_STATUS)) {
return SDL_SetError("Haptic: Device does not support status queries.");
}
@ -604,7 +604,7 @@ int SDL_HapticSetGain(SDL_Haptic *haptic, int gain)
return -1;
}
if ((haptic->supported & SDL_HAPTIC_GAIN) == 0) {
if (!(haptic->supported & SDL_HAPTIC_GAIN)) {
return SDL_SetError("Haptic: Device does not support setting gain.");
}
@ -646,7 +646,7 @@ int SDL_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter)
return -1;
}
if ((haptic->supported & SDL_HAPTIC_AUTOCENTER) == 0) {
if (!(haptic->supported & SDL_HAPTIC_AUTOCENTER)) {
return SDL_SetError("Haptic: Device does not support setting autocenter.");
}
@ -670,7 +670,7 @@ int SDL_HapticPause(SDL_Haptic *haptic)
return -1;
}
if ((haptic->supported & SDL_HAPTIC_PAUSE) == 0) {
if (!(haptic->supported & SDL_HAPTIC_PAUSE)) {
return SDL_SetError("Haptic: Device does not support setting pausing.");
}
@ -686,7 +686,7 @@ int SDL_HapticUnpause(SDL_Haptic *haptic)
return -1;
}
if ((haptic->supported & SDL_HAPTIC_PAUSE) == 0) {
if (!(haptic->supported & SDL_HAPTIC_PAUSE)) {
return 0; /* Not going to be paused, so we pretend it's unpaused. */
}

View file

@ -188,7 +188,7 @@ static SDL_bool HIDAPI_DriverGameCube_InitDevice(SDL_HIDAPI_Device *device)
ctx->wireless[i] = (curSlot[0] & 0x20) != 0;
/* Only allow rumble if the adapter's second USB cable is connected */
ctx->rumbleAllowed[i] = (curSlot[0] & 0x04) != 0 && !ctx->wireless[i];
ctx->rumbleAllowed[i] = (curSlot[0] & 0x04) && !ctx->wireless[i];
if (curSlot[0] & 0x30) { /* 0x10 - Wired, 0x20 - Wireless */
if (ctx->joysticks[i] == -1) {
@ -313,7 +313,7 @@ static void HIDAPI_DriverGameCube_HandleNintendoPacket(SDL_HIDAPI_Device *device
ctx->wireless[i] = (curSlot[0] & 0x20) != 0;
/* Only allow rumble if the adapter's second USB cable is connected */
ctx->rumbleAllowed[i] = (curSlot[0] & 0x04) != 0 && !ctx->wireless[i];
ctx->rumbleAllowed[i] = (curSlot[0] & 0x04) && !ctx->wireless[i];
if (curSlot[0] & 0x30) { /* 0x10 - Wired, 0x20 - Wireless */
if (ctx->joysticks[i] == -1) {

View file

@ -321,16 +321,16 @@ static SDL_bool HIDAPI_DriverPS4_InitDevice(SDL_HIDAPI_Device *device)
#ifdef DEBUG_PS4_PROTOCOL
HIDAPI_DumpPacket("PS4 capabilities: size = %d", data, size);
#endif
if ((capabilities & 0x02) != 0) {
if (capabilities & 0x02) {
ctx->sensors_supported = SDL_TRUE;
}
if ((capabilities & 0x04) != 0) {
if (capabilities & 0x04) {
ctx->lightbar_supported = SDL_TRUE;
}
if ((capabilities & 0x08) != 0) {
if (capabilities & 0x08) {
ctx->vibration_supported = SDL_TRUE;
}
if ((capabilities & 0x40) != 0) {
if (capabilities & 0x40) {
ctx->touchpad_supported = SDL_TRUE;
}
@ -899,7 +899,7 @@ static void HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_d
/* Some fightsticks, ex: Victrix FS Pro will only this these digital trigger bits and not the analog values so this needs to run whenever the
trigger is evaluated
*/
if ((packet->rgucButtonsHatAndCounter[1] & 0x0C) != 0) {
if (packet->rgucButtonsHatAndCounter[1] & 0x0C) {
Uint8 data = packet->rgucButtonsHatAndCounter[1];
packet->ucTriggerLeft = (data & 0x04) && packet->ucTriggerLeft == 0 ? 255 : packet->ucTriggerLeft;
packet->ucTriggerRight = (data & 0x08) && packet->ucTriggerRight == 0 ? 255 : packet->ucTriggerRight;
@ -944,12 +944,12 @@ static void HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_d
}
if (ctx->report_touchpad) {
touchpad_state = ((packet->ucTouchpadCounter1 & 0x80) == 0) ? SDL_PRESSED : SDL_RELEASED;
touchpad_state = !(packet->ucTouchpadCounter1 & 0x80) ? SDL_PRESSED : SDL_RELEASED;
touchpad_x = packet->rgucTouchpadData1[0] | (((int)packet->rgucTouchpadData1[1] & 0x0F) << 8);
touchpad_y = (packet->rgucTouchpadData1[1] >> 4) | ((int)packet->rgucTouchpadData1[2] << 4);
SDL_PrivateJoystickTouchpad(joystick, 0, 0, touchpad_state, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_state ? 1.0f : 0.0f);
touchpad_state = ((packet->ucTouchpadCounter2 & 0x80) == 0) ? SDL_PRESSED : SDL_RELEASED;
touchpad_state = !(packet->ucTouchpadCounter2 & 0x80) ? SDL_PRESSED : SDL_RELEASED;
touchpad_x = packet->rgucTouchpadData2[0] | (((int)packet->rgucTouchpadData2[1] & 0x0F) << 8);
touchpad_y = (packet->rgucTouchpadData2[1] >> 4) | ((int)packet->rgucTouchpadData2[2] << 4);
SDL_PrivateJoystickTouchpad(joystick, 0, 1, touchpad_state, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_state ? 1.0f : 0.0f);
@ -1016,7 +1016,7 @@ static SDL_bool HIDAPI_DriverPS4_IsPacketValid(SDL_DriverPS4_Context *ctx, Uint8
* This is usually the ID over USB, but the DS4v2 that started shipping with the PS4 Slim will also send this
* packet over BT with a size of 128
*/
if (size >= 64 && (data[31] & 0x04) == 0) {
if (size >= 64 && !(data[31] & 0x04)) {
return SDL_TRUE;
}
break;

View file

@ -437,19 +437,19 @@ static SDL_bool HIDAPI_DriverPS5_InitDevice(SDL_HIDAPI_Device *device)
#ifdef DEBUG_PS5_PROTOCOL
HIDAPI_DumpPacket("PS5 capabilities: size = %d", data, size);
#endif
if ((capabilities & 0x02) != 0) {
if (capabilities & 0x02) {
ctx->sensors_supported = SDL_TRUE;
}
if ((capabilities & 0x04) != 0) {
if (capabilities & 0x04) {
ctx->lightbar_supported = SDL_TRUE;
}
if ((capabilities & 0x08) != 0) {
if (capabilities & 0x08) {
ctx->vibration_supported = SDL_TRUE;
}
if ((capabilities & 0x40) != 0) {
if (capabilities & 0x40) {
ctx->touchpad_supported = SDL_TRUE;
}
if ((capabilities2 & 0x80) != 0) {
if (capabilities2 & 0x80) {
ctx->playerled_supported = SDL_TRUE;
}
@ -1239,12 +1239,12 @@ static void HIDAPI_DriverPS5_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_d
int touchpad_x, touchpad_y;
if (ctx->report_touchpad) {
touchpad_state = ((packet->ucTouchpadCounter1 & 0x80) == 0) ? SDL_PRESSED : SDL_RELEASED;
touchpad_state = !(packet->ucTouchpadCounter1 & 0x80) ? SDL_PRESSED : SDL_RELEASED;
touchpad_x = packet->rgucTouchpadData1[0] | (((int)packet->rgucTouchpadData1[1] & 0x0F) << 8);
touchpad_y = (packet->rgucTouchpadData1[1] >> 4) | ((int)packet->rgucTouchpadData1[2] << 4);
SDL_PrivateJoystickTouchpad(joystick, 0, 0, touchpad_state, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_state ? 1.0f : 0.0f);
touchpad_state = ((packet->ucTouchpadCounter2 & 0x80) == 0) ? SDL_PRESSED : SDL_RELEASED;
touchpad_state = !(packet->ucTouchpadCounter2 & 0x80) ? SDL_PRESSED : SDL_RELEASED;
touchpad_x = packet->rgucTouchpadData2[0] | (((int)packet->rgucTouchpadData2[1] & 0x0F) << 8);
touchpad_y = (packet->rgucTouchpadData2[1] >> 4) | ((int)packet->rgucTouchpadData2[2] << 4);
SDL_PrivateJoystickTouchpad(joystick, 0, 1, touchpad_state, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_state ? 1.0f : 0.0f);
@ -1281,12 +1281,12 @@ static void HIDAPI_DriverPS5_HandleStatePacketAlt(SDL_Joystick *joystick, SDL_hi
int touchpad_x, touchpad_y;
if (ctx->report_touchpad) {
touchpad_state = ((packet->ucTouchpadCounter1 & 0x80) == 0) ? SDL_PRESSED : SDL_RELEASED;
touchpad_state = !(packet->ucTouchpadCounter1 & 0x80) ? SDL_PRESSED : SDL_RELEASED;
touchpad_x = packet->rgucTouchpadData1[0] | (((int)packet->rgucTouchpadData1[1] & 0x0F) << 8);
touchpad_y = (packet->rgucTouchpadData1[1] >> 4) | ((int)packet->rgucTouchpadData1[2] << 4);
SDL_PrivateJoystickTouchpad(joystick, 0, 0, touchpad_state, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_state ? 1.0f : 0.0f);
touchpad_state = ((packet->ucTouchpadCounter2 & 0x80) == 0) ? SDL_PRESSED : SDL_RELEASED;
touchpad_state = !(packet->ucTouchpadCounter2 & 0x80) ? SDL_PRESSED : SDL_RELEASED;
touchpad_x = packet->rgucTouchpadData2[0] | (((int)packet->rgucTouchpadData2[1] & 0x0F) << 8);
touchpad_y = (packet->rgucTouchpadData2[1] >> 4) | ((int)packet->rgucTouchpadData2[2] << 4);
SDL_PrivateJoystickTouchpad(joystick, 0, 1, touchpad_state, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_state ? 1.0f : 0.0f);

View file

@ -378,7 +378,7 @@ static void HIDAPI_DriverShield_HandleTouchPacketV103(SDL_Joystick *joystick, SD
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_SHIELD_V103_TOUCHPAD, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
/* It's a triangular pad, but just use the center as the usable touch area */
touchpad_state = ((data[1] & 0x80) == 0) ? SDL_PRESSED : SDL_RELEASED;
touchpad_state = !(data[1] & 0x80) ? SDL_PRESSED : SDL_RELEASED;
touchpad_x = clamp((float)(data[2] - 0x70) / 0x50, 0.0f, 1.0f);
touchpad_y = clamp((float)(data[4] - 0x40) / 0x15, 0.0f, 1.0f);
SDL_PrivateJoystickTouchpad(joystick, 0, 0, touchpad_state, touchpad_x, touchpad_y, touchpad_state ? 1.0f : 0.0f);

View file

@ -252,7 +252,7 @@ static int WriteSegmentToSteamControllerPacketAssembler(SteamControllerPacketAss
DPRINTF("GOT PACKET HEADER = 0x%x\n", uSegmentHeader);
if ((uSegmentHeader & REPORT_SEGMENT_DATA_FLAG) == 0) {
if (!(uSegmentHeader & REPORT_SEGMENT_DATA_FLAG)) {
// We get empty segments, just ignore them
return 0;
}

View file

@ -796,13 +796,13 @@ static void HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, SDL_D
if (axis == 32704) {
axis = 32767;
}
if (axis == -32768 && size == 30 && (data[22] & 0x80) != 0) {
if (axis == -32768 && size == 30 && (data[22] & 0x80)) {
axis = 32767;
}
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
axis = ((int)SDL_SwapLE16(*(Sint16 *)(&data[8])) * 64) - 32768;
if (axis == -32768 && size == 30 && (data[22] & 0x40) != 0) {
if (axis == -32768 && size == 30 && (data[22] & 0x40)) {
axis = 32767;
}
if (axis == 32704) {

View file

@ -455,7 +455,7 @@ static BOOL CALLBACK EnumJoystickDetectCallback(LPCDIDEVICEINSTANCE pDeviceInsta
LPDIRECTINPUTDEVICE8 device = NULL;
/* We are only supporting HID devices. */
CHECK((pDeviceInstance->dwDevType & DIDEVTYPE_HID) != 0);
CHECK(pDeviceInstance->dwDevType & DIDEVTYPE_HID);
CHECK(SUCCEEDED(IDirectInput8_CreateDevice(dinput, &pDeviceInstance->guidInstance, &device, NULL)));
CHECK(QueryDeviceName(device, &name));
@ -566,7 +566,7 @@ static BOOL CALLBACK EnumJoystickPresentCallback(LPCDIDEVICEINSTANCE pDeviceInst
BOOL result = DIENUM_CONTINUE;
/* We are only supporting HID devices. */
CHECK((pDeviceInstance->dwDevType & DIDEVTYPE_HID) != 0);
CHECK(pDeviceInstance->dwDevType & DIDEVTYPE_HID);
CHECK(SUCCEEDED(IDirectInput8_CreateDevice(dinput, &pDeviceInstance->guidInstance, &device, NULL)));
CHECK(QueryDeviceInfo(device, &vendor, &product));

View file

@ -1015,10 +1015,10 @@ SDL_CreateRenderer(SDL_Window *window, int index, Uint32 flags)
}
}
if ((flags & SDL_RENDERER_PRESENTVSYNC) != 0) {
if (flags & SDL_RENDERER_PRESENTVSYNC) {
renderer->wanted_vsync = SDL_TRUE;
if ((renderer->info.flags & SDL_RENDERER_PRESENTVSYNC) == 0) {
if (!(renderer->info.flags & SDL_RENDERER_PRESENTVSYNC)) {
renderer->simulate_vsync = SDL_TRUE;
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
}

View file

@ -2364,7 +2364,7 @@ D3D11_CreateRenderer(SDL_Window *window, Uint32 flags)
*/
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
#else
if ((flags & SDL_RENDERER_PRESENTVSYNC)) {
if (flags & SDL_RENDERER_PRESENTVSYNC) {
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
}
renderer->SetVSync = D3D11_SetVSync;

View file

@ -2997,7 +2997,7 @@ D3D12_CreateRenderer(SDL_Window *window, Uint32 flags)
renderer->info.flags = (SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE);
renderer->driverdata = data;
if ((flags & SDL_RENDERER_PRESENTVSYNC)) {
if (flags & SDL_RENDERER_PRESENTVSYNC) {
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
}
renderer->SetVSync = D3D12_SetVSync;

View file

@ -395,7 +395,7 @@ SDL_iconv(SDL_iconv_t cd,
left = 1;
}
} else {
if ((p[0] & 0x80) != 0x00) {
if (p[0] & 0x80) {
/* Skip illegal sequences
return SDL_ICONV_EILSEQ;
*/

View file

@ -2129,7 +2129,7 @@ void SDLTest_CommonEvent(SDLTest_CommonState *state, SDL_Event *event, int *done
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
if (window) {
const Uint32 flags = SDL_GetWindowFlags(window);
const SDL_bool b = ((flags & SDL_WINDOW_BORDERLESS) != 0) ? SDL_TRUE : SDL_FALSE;
const SDL_bool b = (flags & SDL_WINDOW_BORDERLESS) ? SDL_TRUE : SDL_FALSE;
SDL_SetWindowBordered(window, b);
}
}

View file

@ -3299,7 +3299,7 @@ static Uint32 UTF8_getch(const char *src, size_t srclen, int *inc)
left = 1;
}
} else {
if ((p[0] & 0x80) == 0x00) {
if (!(p[0] & 0x80)) {
ch = (Uint32)p[0];
}
}

View file

@ -65,7 +65,7 @@ int SDL_SYS_CreateThread(SDL_Thread *thread)
TInt status = CreateUnique(NewThread, &rthread, thread);
if (status != KErrNone) {
delete (((RThread *)(thread->handle)));
delete (RThread *)thread->handle;
thread->handle = NULL;
return SDL_SetError("Not enough resources to create thread");
}

View file

@ -48,7 +48,7 @@ static void BlitBto1(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if ((c & 7) == 0) {
if (!(c & 7)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
@ -65,7 +65,7 @@ static void BlitBto1(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if ((c & 7) == 0) {
if (!(c & 7)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
@ -102,7 +102,7 @@ static void BlitBto2(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if ((c & 7) == 0) {
if (!(c & 7)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
@ -137,7 +137,7 @@ static void BlitBto3(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if ((c & 7) == 0) {
if (!(c & 7)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
@ -176,7 +176,7 @@ static void BlitBto4(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if ((c & 7) == 0) {
if (!(c & 7)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
@ -210,7 +210,7 @@ static void BlitBto1Key(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if ((c & 7) == 0) {
if (!(c & 7)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
@ -227,7 +227,7 @@ static void BlitBto1Key(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if ((c & 7) == 0) {
if (!(c & 7)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
@ -262,7 +262,7 @@ static void BlitBto2Key(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if ((c & 7) == 0) {
if (!(c & 7)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
@ -295,7 +295,7 @@ static void BlitBto3Key(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if ((c & 7) == 0) {
if (!(c & 7)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
@ -329,7 +329,7 @@ static void BlitBto4Key(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if ((c & 7) == 0) {
if (!(c & 7)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
@ -368,7 +368,7 @@ static void BlitBtoNAlpha(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if ((c & 7) == 0) {
if (!(c & 7)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
@ -414,7 +414,7 @@ static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if ((c & 7) == 0) {
if (!(c & 7)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
@ -459,7 +459,7 @@ static void Blit4bto4(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if ((c & 0x1) == 0) {
if (!(c & 0x1)) {
byte = *src++;
}
bit = (byte & 0xF0) >> 4;
@ -492,7 +492,7 @@ static void Blit4bto4Key(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if ((c & 0x1) == 0) {
if (!(c & 0x1)) {
byte = *src++;
}
bit = (byte & 0xF0) >> 4;

View file

@ -957,7 +957,7 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
}
#if SDL_VIDEO_DRIVER_ANDROID
if ((_this->gl_config.flags & SDL_GL_CONTEXT_DEBUG_FLAG) != 0) {
if (_this->gl_config.flags & SDL_GL_CONTEXT_DEBUG_FLAG) {
/* If SDL_GL_CONTEXT_DEBUG_FLAG is set but EGL_KHR_debug unsupported, unset.
* This is required because some Android devices like to complain about it
* by "silently" failing, logging a hint which could be easily overlooked:

View file

@ -1607,7 +1607,7 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
/* ensure no more than one of these flags is set */
type_flags = flags & (SDL_WINDOW_UTILITY | SDL_WINDOW_TOOLTIP | SDL_WINDOW_POPUP_MENU);
if ((type_flags & (type_flags - 1)) != 0) {
if (type_flags & (type_flags - 1)) {
SDL_SetError("Conflicting window flags specified");
return NULL;
}
@ -1628,7 +1628,7 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
/* ensure no more than one of these flags is set */
graphics_flags = flags & (SDL_WINDOW_OPENGL | SDL_WINDOW_METAL | SDL_WINDOW_VULKAN);
if ((graphics_flags & (graphics_flags - 1)) != 0) {
if (graphics_flags & (graphics_flags - 1)) {
SDL_SetError("Conflicting window flags specified");
return NULL;
}
@ -1866,7 +1866,7 @@ int SDL_RecreateWindow(SDL_Window *window, Uint32 flags)
/* ensure no more than one of these flags is set */
graphics_flags = flags & (SDL_WINDOW_OPENGL | SDL_WINDOW_METAL | SDL_WINDOW_VULKAN);
if ((graphics_flags & (graphics_flags - 1)) != 0) {
if (graphics_flags & (graphics_flags - 1)) {
return SDL_SetError("Conflicting window flags specified");
}
@ -2233,7 +2233,7 @@ void SDL_SetWindowBordered(SDL_Window *window, SDL_bool bordered)
CHECK_WINDOW_MAGIC(window, );
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
const int want = (bordered != SDL_FALSE); /* normalize the flag. */
const int have = ((window->flags & SDL_WINDOW_BORDERLESS) == 0);
const int have = !(window->flags & SDL_WINDOW_BORDERLESS);
if ((want != have) && (_this->SetWindowBordered)) {
if (want) {
window->flags &= ~SDL_WINDOW_BORDERLESS;
@ -2992,21 +2992,21 @@ SDL_bool
SDL_GetWindowKeyboardGrab(SDL_Window *window)
{
CHECK_WINDOW_MAGIC(window, SDL_FALSE);
return window == _this->grabbed_window && ((_this->grabbed_window->flags & SDL_WINDOW_KEYBOARD_GRABBED) != 0);
return window == _this->grabbed_window && (_this->grabbed_window->flags & SDL_WINDOW_KEYBOARD_GRABBED);
}
SDL_bool
SDL_GetWindowMouseGrab(SDL_Window *window)
{
CHECK_WINDOW_MAGIC(window, SDL_FALSE);
return window == _this->grabbed_window && ((_this->grabbed_window->flags & SDL_WINDOW_MOUSE_GRABBED) != 0);
return window == _this->grabbed_window && (_this->grabbed_window->flags & SDL_WINDOW_MOUSE_GRABBED);
}
SDL_Window *
SDL_GetGrabbedWindow(void)
{
if (_this->grabbed_window &&
(_this->grabbed_window->flags & (SDL_WINDOW_MOUSE_GRABBED | SDL_WINDOW_KEYBOARD_GRABBED)) != 0) {
(_this->grabbed_window->flags & (SDL_WINDOW_MOUSE_GRABBED | SDL_WINDOW_KEYBOARD_GRABBED))) {
return _this->grabbed_window;
} else {
return NULL;

View file

@ -81,7 +81,7 @@ int Android_CreateWindow(_THIS, SDL_Window *window)
/* Do not create EGLSurface for Vulkan window since it will then make the window
incompatible with vkCreateAndroidSurfaceKHR */
#if SDL_VIDEO_OPENGL_EGL
if ((window->flags & SDL_WINDOW_OPENGL) != 0) {
if (window->flags & SDL_WINDOW_OPENGL) {
data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType)data->native_window);
if (data->egl_surface == EGL_NO_SURFACE) {

View file

@ -307,7 +307,7 @@ Cocoa_InitKeyboard(_THIS)
SDL_SetScancodeName(SDL_SCANCODE_RGUI, "Right Command");
data.modifierFlags = (unsigned int)[NSEvent modifierFlags];
SDL_ToggleModState(KMOD_CAPS, (data.modifierFlags & NSEventModifierFlagCapsLock) != 0);
SDL_ToggleModState(KMOD_CAPS, (data.modifierFlags & NSEventModifierFlagCapsLock) ? SDL_TRUE : SDL_FALSE);
}
void

View file

@ -102,7 +102,7 @@
SDL_Window *window = [self findSDLWindow];
if (window == NULL) {
return NO;
} else if ((window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_FULLSCREEN_DESKTOP)) != 0) {
} else if (window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_FULLSCREEN_DESKTOP)) {
return NO;
} else if ((window->flags & SDL_WINDOW_RESIZABLE) == 0) {
return NO;
@ -400,7 +400,7 @@ AdjustCoordinatesForGrab(SDL_Window * window, int x, int y, CGPoint *adjusted)
}
}
if ((window->flags & SDL_WINDOW_MOUSE_GRABBED) != 0) {
if (window->flags & SDL_WINDOW_MOUSE_GRABBED) {
int left = window->x;
int right = left + window->w - 1;
int top = window->y;
@ -671,7 +671,7 @@ Cocoa_UpdateClipCursor(SDL_Window * window)
-(void) clearFocusClickPending:(NSInteger) button
{
if ((focusClickPending & (1 << button)) != 0) {
if (focusClickPending & (1 << button)) {
focusClickPending &= ~(1 << button);
if (focusClickPending == 0) {
[self onMovingOrFocusClickPendingStateCleared];
@ -875,7 +875,7 @@ Cocoa_UpdateClipCursor(SDL_Window * window)
{
const unsigned int newflags = [NSEvent modifierFlags] & NSEventModifierFlagCapsLock;
_data.videodata.modifierFlags = (_data.videodata.modifierFlags & ~NSEventModifierFlagCapsLock) | newflags;
SDL_ToggleModState(KMOD_CAPS, newflags != 0);
SDL_ToggleModState(KMOD_CAPS, newflags ? SDL_TRUE : SDL_FALSE);
}
}

View file

@ -149,10 +149,10 @@ int RISCOS_InitEvents(_THIS)
}
status = (_kernel_osbyte(202, 0, 255) & 0xFF);
SDL_ToggleModState(KMOD_NUM, (status & (1 << 2)) == 0);
SDL_ToggleModState(KMOD_CAPS, (status & (1 << 4)) == 0);
SDL_ToggleModState(KMOD_SCROLL, (status & (1 << 1)) != 0);
SDL_ToggleModState(KMOD_NUM, (status & (1 << 2)) ? SDL_FALSE : SDL_TRUE);
SDL_ToggleModState(KMOD_CAPS, (status & (1 << 4)) ? SDL_FALSE : SDL_TRUE);
SDL_ToggleModState(KMOD_SCROLL, (status & (1 << 1)) ? SDL_TRUE : SDL_FALSE);
_kernel_swi(OS_Mouse, &regs, &regs);
driverdata->last_mouse_buttons = regs.r[2];

View file

@ -231,7 +231,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
int i;
for (i = 1; i <= MAX_MOUSE_BUTTONS; ++i) {
if ((event.buttonMask & SDL_BUTTON(i)) != 0) {
if (event.buttonMask & SDL_BUTTON(i)) {
Uint8 button;
switch (i) {
@ -286,7 +286,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
int i;
for (i = 1; i <= MAX_MOUSE_BUTTONS; ++i) {
if ((event.buttonMask & SDL_BUTTON(i)) != 0) {
if (event.buttonMask & SDL_BUTTON(i)) {
Uint8 button;
switch (i) {

View file

@ -289,7 +289,7 @@ int VITA_CreateWindow(_THIS, SDL_Window *window)
else {
win.windowSize = PSP2_WINDOW_960X544;
}
if ((window->flags & SDL_WINDOW_OPENGL) != 0) {
if (window->flags & SDL_WINDOW_OPENGL) {
if (SDL_getenv("VITA_PVR_OGL") != NULL) {
/* Set version to 2.1 and PROFILE to ES */
temp_major = _this->gl_config.major_version;
@ -405,9 +405,9 @@ static void utf16_to_utf8(const uint16_t *src, uint8_t *dst)
{
int i;
for (i = 0; src[i]; i++) {
if ((src[i] & 0xFF80) == 0) {
if (!(src[i] & 0xFF80)) {
*(dst++) = src[i] & 0xFF;
} else if ((src[i] & 0xF800) == 0) {
} else if (!(src[i] & 0xF800)) {
*(dst++) = ((src[i] >> 6) & 0xFF) | 0xC0;
*(dst++) = (src[i] & 0x3F) | 0x80;
} else if ((src[i] & 0xFC00) == 0xD800 && (src[i + 1] & 0xFC00) == 0xDC00) {

View file

@ -638,7 +638,7 @@ static void display_handle_done(void *data,
/* Add emulated modes if wp_viewporter is supported and mode emulation is enabled. */
if (video->viewporter && mode_emulation_enabled) {
const SDL_bool rot_90 = ((driverdata->transform & WL_OUTPUT_TRANSFORM_90) != 0) ||
const SDL_bool rot_90 = (driverdata->transform & WL_OUTPUT_TRANSFORM_90) ||
(driverdata->width < driverdata->height);
AddEmulatedModes(dpy, rot_90);
}

View file

@ -598,7 +598,7 @@ static void handle_configure_xdg_toplevel(void *data,
/* xdg_toplevel spec states that this is a suggestion.
Ignore if less than or greater than max/min size. */
if ((window->flags & SDL_WINDOW_RESIZABLE)) {
if (window->flags & SDL_WINDOW_RESIZABLE) {
if (window->max_w > 0) {
width = SDL_min(width, window->max_w);
}

View file

@ -372,34 +372,34 @@ static void WIN_CheckRawMouseButtons(ULONG rawButtons, SDL_WindowData *data, SDL
if (rawButtons != data->mouse_button_flags) {
Uint32 mouseFlags = SDL_GetMouseState(NULL, NULL);
SDL_bool swapButtons = GetSystemMetrics(SM_SWAPBUTTON) != 0;
if ((rawButtons & RI_MOUSE_BUTTON_1_DOWN)) {
if (rawButtons & RI_MOUSE_BUTTON_1_DOWN) {
WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_1_DOWN), mouseFlags, swapButtons, data, SDL_BUTTON_LEFT, mouseID);
}
if ((rawButtons & RI_MOUSE_BUTTON_1_UP)) {
if (rawButtons & RI_MOUSE_BUTTON_1_UP) {
WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_1_UP), mouseFlags, swapButtons, data, SDL_BUTTON_LEFT, mouseID);
}
if ((rawButtons & RI_MOUSE_BUTTON_2_DOWN)) {
if (rawButtons & RI_MOUSE_BUTTON_2_DOWN) {
WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_2_DOWN), mouseFlags, swapButtons, data, SDL_BUTTON_RIGHT, mouseID);
}
if ((rawButtons & RI_MOUSE_BUTTON_2_UP)) {
if (rawButtons & RI_MOUSE_BUTTON_2_UP) {
WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_2_UP), mouseFlags, swapButtons, data, SDL_BUTTON_RIGHT, mouseID);
}
if ((rawButtons & RI_MOUSE_BUTTON_3_DOWN)) {
if (rawButtons & RI_MOUSE_BUTTON_3_DOWN) {
WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_3_DOWN), mouseFlags, swapButtons, data, SDL_BUTTON_MIDDLE, mouseID);
}
if ((rawButtons & RI_MOUSE_BUTTON_3_UP)) {
if (rawButtons & RI_MOUSE_BUTTON_3_UP) {
WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_3_UP), mouseFlags, swapButtons, data, SDL_BUTTON_MIDDLE, mouseID);
}
if ((rawButtons & RI_MOUSE_BUTTON_4_DOWN)) {
if (rawButtons & RI_MOUSE_BUTTON_4_DOWN) {
WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_4_DOWN), mouseFlags, swapButtons, data, SDL_BUTTON_X1, mouseID);
}
if ((rawButtons & RI_MOUSE_BUTTON_4_UP)) {
if (rawButtons & RI_MOUSE_BUTTON_4_UP) {
WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_4_UP), mouseFlags, swapButtons, data, SDL_BUTTON_X1, mouseID);
}
if ((rawButtons & RI_MOUSE_BUTTON_5_DOWN)) {
if (rawButtons & RI_MOUSE_BUTTON_5_DOWN) {
WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_5_DOWN), mouseFlags, swapButtons, data, SDL_BUTTON_X2, mouseID);
}
if ((rawButtons & RI_MOUSE_BUTTON_5_UP)) {
if (rawButtons & RI_MOUSE_BUTTON_5_UP) {
WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_5_UP), mouseFlags, swapButtons, data, SDL_BUTTON_X2, mouseID);
}
data->mouse_button_flags = rawButtons;
@ -493,10 +493,10 @@ static void WIN_UpdateFocus(SDL_Window *window, SDL_bool expect_focus)
*/
WIN_CheckClipboardUpdate(data->videodata);
SDL_ToggleModState(KMOD_CAPS, (GetKeyState(VK_CAPITAL) & 0x0001) != 0);
SDL_ToggleModState(KMOD_NUM, (GetKeyState(VK_NUMLOCK) & 0x0001) != 0);
SDL_ToggleModState(KMOD_SCROLL, (GetKeyState(VK_SCROLL) & 0x0001) != 0);
SDL_ToggleModState(KMOD_CAPS, (GetKeyState(VK_CAPITAL) & 0x0001) ? SDL_TRUE : SDL_FALSE);
SDL_ToggleModState(KMOD_NUM, (GetKeyState(VK_NUMLOCK) & 0x0001) ? SDL_TRUE : SDL_FALSE);
SDL_ToggleModState(KMOD_SCROLL, (GetKeyState(VK_SCROLL) & 0x0001) ? SDL_TRUE : SDL_FALSE);
WIN_UpdateWindowICCProfile(data->window, SDL_TRUE);
} else {
RECT rect;
@ -870,7 +870,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
*/
SDL_bool remote_desktop = GetSystemMetrics(SM_REMOTESESSION) ? SDL_TRUE : SDL_FALSE;
SDL_bool virtual_desktop = (rawmouse->usFlags & MOUSE_VIRTUAL_DESKTOP) ? SDL_TRUE : SDL_FALSE;
SDL_bool normalized_coordinates = ((rawmouse->usFlags & 0x40) == 0) ? SDL_TRUE : SDL_FALSE;
SDL_bool normalized_coordinates = !(rawmouse->usFlags & 0x40) ? SDL_TRUE : SDL_FALSE;
int w = GetSystemMetrics(virtual_desktop ? SM_CXVIRTUALSCREEN : SM_CXSCREEN);
int h = GetSystemMetrics(virtual_desktop ? SM_CYVIRTUALSCREEN : SM_CYSCREEN);
int x = normalized_coordinates ? (int)(((float)rawmouse->lLastX / 65535.0f) * w) : (int)rawmouse->lLastX;

View file

@ -109,9 +109,9 @@ void WIN_InitKeyboard(_THIS)
SDL_SetScancodeName(SDL_SCANCODE_RGUI, "Right Windows");
/* Are system caps/num/scroll lock active? Set our state to match. */
SDL_ToggleModState(KMOD_CAPS, (GetKeyState(VK_CAPITAL) & 0x0001) != 0);
SDL_ToggleModState(KMOD_NUM, (GetKeyState(VK_NUMLOCK) & 0x0001) != 0);
SDL_ToggleModState(KMOD_SCROLL, (GetKeyState(VK_SCROLL) & 0x0001) != 0);
SDL_ToggleModState(KMOD_CAPS, (GetKeyState(VK_CAPITAL) & 0x0001) ? SDL_TRUE : SDL_FALSE);
SDL_ToggleModState(KMOD_NUM, (GetKeyState(VK_NUMLOCK) & 0x0001) ? SDL_TRUE : SDL_FALSE);
SDL_ToggleModState(KMOD_SCROLL, (GetKeyState(VK_SCROLL) & 0x0001) ? SDL_TRUE : SDL_FALSE);
}
void WIN_UpdateKeymap(SDL_bool send_event)

View file

@ -924,7 +924,7 @@ void WIN_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *displa
int x, y;
int w, h;
if (!fullscreen && (window->flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_FULLSCREEN_DESKTOP)) != 0) {
if (!fullscreen && (window->flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_FULLSCREEN_DESKTOP))) {
/* Resizing the window on hide causes problems restoring it in Wine, and it's unnecessary.
* Also, Windows would preview the minimized window with the wrong size.
*/
@ -1331,7 +1331,7 @@ void WIN_UpdateClipCursor(SDL_Window *window)
mouse_rect.bottom = mouse_rect.top + mouse_rect_win_client.h;
if (IntersectRect(&intersection, &rect, &mouse_rect)) {
SDL_memcpy(&rect, &intersection, sizeof(rect));
} else if ((window->flags & SDL_WINDOW_MOUSE_GRABBED) != 0) {
} else if (window->flags & SDL_WINDOW_MOUSE_GRABBED) {
/* Mouse rect was invalid, just do the normal grab */
} else {
SDL_zero(rect);
@ -1392,7 +1392,7 @@ int WIN_SetWindowOpacity(_THIS, SDL_Window *window, float opacity)
} else {
const BYTE alpha = (BYTE)((int)(opacity * 255.0f));
/* want it transparent, mark it layered if necessary. */
if ((style & WS_EX_LAYERED) == 0) {
if (!(style & WS_EX_LAYERED)) {
if (SetWindowLong(hwnd, GWL_EXSTYLE, style | WS_EX_LAYERED) == 0) {
return WIN_SetError("SetWindowLong()");
}

View file

@ -414,9 +414,9 @@ void X11_ReconcileKeyboardState(_THIS)
/* Sync up the keyboard modifier state */
if (X11_XQueryPointer(display, DefaultRootWindow(display), &junk_window, &junk_window, &x, &y, &x, &y, &mask)) {
SDL_ToggleModState(KMOD_CAPS, (mask & LockMask) != 0);
SDL_ToggleModState(KMOD_NUM, (mask & X11_GetNumLockModifierMask(_this)) != 0);
SDL_ToggleModState(KMOD_SCROLL, (mask & X11_GetScrollLockModifierMask(_this)) != 0);
SDL_ToggleModState(KMOD_CAPS, (mask & LockMask) ? SDL_TRUE : SDL_FALSE);
SDL_ToggleModState(KMOD_NUM, (mask & X11_GetNumLockModifierMask(_this)) ? SDL_TRUE : SDL_FALSE);
SDL_ToggleModState(KMOD_SCROLL, (mask & X11_GetScrollLockModifierMask(_this)) ? SDL_TRUE : SDL_FALSE);
}
keyboardState = SDL_GetKeyboardState(0);

View file

@ -1043,8 +1043,9 @@ int X11_SetWindowInputFocus(_THIS, SDL_Window *window)
void X11_SetWindowBordered(_THIS, SDL_Window *window, SDL_bool bordered)
{
const SDL_bool focused = ((window->flags & SDL_WINDOW_INPUT_FOCUS) != 0);
const SDL_bool visible = ((window->flags & SDL_WINDOW_HIDDEN) == 0);
const SDL_bool focused = (window->flags & SDL_WINDOW_INPUT_FOCUS) ? SDL_TRUE : SDL_FALSE;
const SDL_bool visible = (!(window->flags & SDL_WINDOW_HIDDEN)) ? SDL_TRUE : SDL_FALSE;
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
SDL_DisplayData *displaydata =
(SDL_DisplayData *)SDL_GetDisplayForWindow(window)->driverdata;
@ -1238,7 +1239,7 @@ static void SetWindowMaximized(_THIS, SDL_Window *window, SDL_bool maximized)
} else {
window->flags &= ~SDL_WINDOW_MAXIMIZED;
if ((window->flags & SDL_WINDOW_FULLSCREEN) != 0) {
if (window->flags & SDL_WINDOW_FULLSCREEN) {
/* Fullscreen windows are maximized on some window managers,
and this is functional behavior, so don't remove that state
now, we'll take care of it when we leave fullscreen mode.
@ -1361,7 +1362,7 @@ static void X11_SetWindowFullscreenViaWM(_THIS, SDL_Window *window, SDL_VideoDis
e.xclient.message_type = _NET_WM_STATE;
e.xclient.format = 32;
e.xclient.window = data->xwindow;
if ((window->flags & SDL_WINDOW_MAXIMIZED) != 0) {
if (window->flags & SDL_WINDOW_MAXIMIZED) {
e.xclient.data.l[0] = _NET_WM_STATE_ADD;
} else {
e.xclient.data.l[0] = _NET_WM_STATE_REMOVE;

View file

@ -530,7 +530,7 @@ WatchJoystick(SDL_Joystick *joystick)
break;
}
if ((event.key.keysym.sym != SDLK_ESCAPE)) {
if (event.key.keysym.sym != SDLK_ESCAPE) {
break;
}
SDL_FALLTHROUGH;
@ -746,7 +746,7 @@ int main(int argc, char *argv[])
while (SDL_PollEvent(&event) > 0) {
switch (event.type) {
case SDL_KEYDOWN:
if ((event.key.keysym.sym != SDLK_ESCAPE)) {
if (event.key.keysym.sym != SDLK_ESCAPE) {
break;
}
SDL_FALLTHROUGH;

View file

@ -703,7 +703,7 @@ int main(int argc, char *argv[])
if (textlen == 0) {
break;
}
if ((text[textlen - 1] & 0x80) == 0x00) {
if (!(text[textlen - 1] & 0x80)) {
/* One byte */
text[textlen - 1] = 0x00;
break;