mlua/src/ffi/luau/lua.rs
2022-10-08 23:34:47 +01:00

508 lines
17 KiB
Rust

//! Contains definitions from `lua.h`.
use std::marker::{PhantomData, PhantomPinned};
use std::os::raw::{c_char, c_double, c_float, c_int, c_uint, c_void};
use std::ptr;
// Option for multiple returns in 'lua_pcall' and 'lua_call'
pub const LUA_MULTRET: c_int = -1;
//
// Pseudo-indices
//
pub const LUA_REGISTRYINDEX: c_int = -10000;
pub const LUA_ENVIRONINDEX: c_int = -10001;
pub const LUA_GLOBALSINDEX: c_int = -10002;
pub const fn lua_upvalueindex(i: c_int) -> c_int {
LUA_GLOBALSINDEX - i
}
//
// Thread status
//
pub const LUA_OK: c_int = 0;
pub const LUA_YIELD: c_int = 1;
pub const LUA_ERRRUN: c_int = 2;
pub const LUA_ERRSYNTAX: c_int = 3;
pub const LUA_ERRMEM: c_int = 4;
pub const LUA_ERRERR: c_int = 5;
/// A raw Lua state associated with a thread.
#[repr(C)]
pub struct lua_State {
_data: [u8; 0],
_marker: PhantomData<(*mut u8, PhantomPinned)>,
}
//
// Basic types
//
pub const LUA_TNONE: c_int = -1;
pub const LUA_TNIL: c_int = 0;
pub const LUA_TBOOLEAN: c_int = 1;
pub const LUA_TLIGHTUSERDATA: c_int = 2;
pub const LUA_TNUMBER: c_int = 3;
pub const LUA_TVECTOR: c_int = 4;
pub const LUA_TSTRING: c_int = 5;
pub const LUA_TTABLE: c_int = 6;
pub const LUA_TFUNCTION: c_int = 7;
pub const LUA_TUSERDATA: c_int = 8;
pub const LUA_TTHREAD: c_int = 9;
/// Guaranteed number of Lua stack slots available to a C function.
pub const LUA_MINSTACK: c_int = 20;
/// A Lua number, usually equivalent to `f64`.
pub type lua_Number = c_double;
/// A Lua integer, equivalent to `i32`.
pub type lua_Integer = c_int;
/// A Lua unsigned integer, equivalent to `u32`.
pub type lua_Unsigned = c_uint;
/// Type for native C functions that can be passed to Lua.
pub type lua_CFunction = unsafe extern "C" fn(L: *mut lua_State) -> c_int;
pub type lua_Continuation = unsafe extern "C" fn(L: *mut lua_State, status: c_int) -> c_int;
/// Type for userdata destructor functions.
pub type lua_Udestructor = unsafe extern "C" fn(*mut c_void);
/// Type for memory-allocation functions.
pub type lua_Alloc = unsafe extern "C" fn(
ud: *mut c_void,
ptr: *mut c_void,
osize: usize,
nsize: usize,
) -> *mut c_void;
extern "C" {
//
// State manipulation
//
pub fn lua_newstate(f: lua_Alloc, ud: *mut c_void) -> *mut lua_State;
pub fn lua_close(L: *mut lua_State);
pub fn lua_newthread(L: *mut lua_State) -> *mut lua_State;
pub fn lua_mainthread(L: *mut lua_State) -> *mut lua_State;
pub fn lua_resetthread(L: *mut lua_State);
pub fn lua_isthreadreset(L: *mut lua_State) -> c_int;
//
// Basic stack manipulation
//
pub fn lua_absindex(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_gettop(L: *mut lua_State) -> c_int;
pub fn lua_settop(L: *mut lua_State, idx: c_int);
pub fn lua_pushvalue(L: *mut lua_State, idx: c_int);
pub fn lua_remove(L: *mut lua_State, idx: c_int);
pub fn lua_insert(L: *mut lua_State, idx: c_int);
pub fn lua_replace(L: *mut lua_State, idx: c_int);
pub fn lua_checkstack(L: *mut lua_State, sz: c_int) -> c_int;
pub fn lua_rawcheckstack(L: *mut lua_State, sz: c_int);
pub fn lua_xmove(from: *mut lua_State, to: *mut lua_State, n: c_int);
pub fn lua_xpush(from: *mut lua_State, to: *mut lua_State, idx: c_int);
//
// Access functions (stack -> C)
//
pub fn lua_isnumber(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_isstring(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_iscfunction(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_isLfunction(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_isuserdata(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_type(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_typename(L: *mut lua_State, tp: c_int) -> *const c_char;
pub fn lua_equal(L: *mut lua_State, idx1: c_int, idx2: c_int) -> c_int;
pub fn lua_rawequal(L: *mut lua_State, idx1: c_int, idx2: c_int) -> c_int;
pub fn lua_lessthan(L: *mut lua_State, idx1: c_int, idx2: c_int) -> c_int;
pub fn lua_tonumberx(L: *mut lua_State, idx: c_int, isnum: *mut c_int) -> lua_Number;
#[link_name = "lua_tointegerx"]
pub fn lua_tointegerx_(L: *mut lua_State, idx: c_int, isnum: *mut c_int) -> lua_Integer;
pub fn lua_tounsignedx(L: *mut lua_State, idx: c_int, isnum: *mut c_int) -> lua_Unsigned;
pub fn lua_tovector(L: *mut lua_State, idx: c_int) -> *const c_float;
pub fn lua_toboolean(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_tolstring(L: *mut lua_State, idx: c_int, len: *mut usize) -> *const c_char;
pub fn lua_tostringatom(L: *mut lua_State, idx: c_int, atom: *mut c_int) -> *const c_char;
pub fn lua_namecallatom(L: *mut lua_State, atom: *mut c_int) -> *const c_char;
pub fn lua_objlen(L: *mut lua_State, idx: c_int) -> usize;
pub fn lua_tocfunction(L: *mut lua_State, idx: c_int) -> Option<lua_CFunction>;
pub fn lua_tolightuserdata(L: *mut lua_State, idx: c_int) -> *mut c_void;
pub fn lua_touserdata(L: *mut lua_State, idx: c_int) -> *mut c_void;
pub fn lua_touserdatatagged(L: *mut lua_State, idx: c_int, tag: c_int) -> *mut c_void;
pub fn lua_userdatatag(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_tothread(L: *mut lua_State, idx: c_int) -> *mut lua_State;
pub fn lua_topointer(L: *mut lua_State, idx: c_int) -> *const c_void;
//
// Push functions (C -> stack)
//
pub fn lua_pushnil(L: *mut lua_State);
pub fn lua_pushnumber(L: *mut lua_State, n: lua_Number);
pub fn lua_pushinteger(L: *mut lua_State, n: lua_Integer);
pub fn lua_pushunsigned(L: *mut lua_State, n: lua_Unsigned);
pub fn lua_pushvector(L: *mut lua_State, x: c_float, y: c_float, z: c_float);
#[link_name = "lua_pushlstring"]
pub fn lua_pushlstring_(L: *mut lua_State, s: *const c_char, l: usize);
#[link_name = "lua_pushstring"]
pub fn lua_pushstring_(L: *mut lua_State, s: *const c_char);
// lua_pushvfstring
#[link_name = "lua_pushfstringL"]
pub fn lua_pushfstring(L: *mut lua_State, fmt: *const c_char, ...) -> *const c_char;
pub fn lua_pushcclosurek(
L: *mut lua_State,
f: lua_CFunction,
debugname: *const c_char,
nup: c_int,
cont: Option<lua_Continuation>,
);
pub fn lua_pushboolean(L: *mut lua_State, b: c_int);
pub fn lua_pushthread(L: *mut lua_State) -> c_int;
pub fn lua_pushlightuserdata(L: *mut lua_State, p: *mut c_void);
pub fn lua_newuserdatatagged(L: *mut lua_State, sz: usize, tag: c_int) -> *mut c_void;
pub fn lua_newuserdatadtor(L: *mut lua_State, sz: usize, dtor: lua_Udestructor) -> *mut c_void;
//
// Get functions (Lua -> stack)
//
pub fn lua_gettable(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_getfield(L: *mut lua_State, idx: c_int, k: *const c_char) -> c_int;
pub fn lua_rawgetfield(L: *mut lua_State, idx: c_int, k: *const c_char) -> c_int;
pub fn lua_rawget(L: *mut lua_State, idx: c_int) -> c_int;
#[link_name = "lua_rawgeti"]
pub fn lua_rawgeti_(L: *mut lua_State, idx: c_int, n: c_int) -> c_int;
pub fn lua_createtable(L: *mut lua_State, narr: c_int, nrec: c_int);
pub fn lua_setreadonly(L: *mut lua_State, idx: c_int, enabled: c_int);
pub fn lua_getreadonly(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_setsafeenv(L: *mut lua_State, idx: c_int, enabled: c_int);
pub fn lua_getmetatable(L: *mut lua_State, objindex: c_int) -> c_int;
pub fn lua_getfenv(L: *mut lua_State, idx: c_int);
//
// Set functions (stack -> Lua)
//
pub fn lua_settable(L: *mut lua_State, idx: c_int);
pub fn lua_setfield(L: *mut lua_State, idx: c_int, k: *const c_char);
pub fn lua_rawset(L: *mut lua_State, idx: c_int);
#[link_name = "lua_rawseti"]
pub fn lua_rawseti_(L: *mut lua_State, idx: c_int, n: c_int);
pub fn lua_setmetatable(L: *mut lua_State, objindex: c_int) -> c_int;
pub fn lua_setfenv(L: *mut lua_State, idx: c_int) -> c_int;
//
// `load' and `call' functions (load and run Luau bytecode)
//
pub fn luau_load(
L: *mut lua_State,
chunkname: *const c_char,
data: *const c_char,
size: usize,
env: c_int,
) -> c_int;
pub fn lua_call(L: *mut lua_State, nargs: c_int, nresults: c_int);
pub fn lua_pcall(L: *mut lua_State, nargs: c_int, nresults: c_int, errfunc: c_int) -> c_int;
//
// Coroutine functions
//
pub fn lua_yield(L: *mut lua_State, nresults: c_int) -> c_int;
pub fn lua_break(L: *mut lua_State) -> c_int;
#[link_name = "lua_resume"]
pub fn lua_resume_(L: *mut lua_State, from: *mut lua_State, narg: c_int) -> c_int;
pub fn lua_resumeerror(L: *mut lua_State, from: *mut lua_State) -> c_int;
pub fn lua_status(L: *mut lua_State) -> c_int;
pub fn lua_isyieldable(L: *mut lua_State) -> c_int;
pub fn lua_getthreaddata(L: *mut lua_State) -> *mut c_void;
pub fn lua_setthreaddata(L: *mut lua_State, data: *mut c_void);
}
//
// Garbage-collection function and options
//
pub const LUA_GCSTOP: c_int = 0;
pub const LUA_GCRESTART: c_int = 1;
pub const LUA_GCCOLLECT: c_int = 2;
pub const LUA_GCCOUNT: c_int = 3;
pub const LUA_GCCOUNTB: c_int = 4;
pub const LUA_GCISRUNNING: c_int = 5;
pub const LUA_GCSTEP: c_int = 6;
pub const LUA_GCSETGOAL: c_int = 7;
pub const LUA_GCSETSTEPMUL: c_int = 8;
pub const LUA_GCSETSTEPSIZE: c_int = 9;
extern "C" {
pub fn lua_gc(L: *mut lua_State, what: c_int, data: c_int) -> c_int;
}
//
// Memory statistics
//
extern "C" {
pub fn lua_setmemcat(L: *mut lua_State, category: c_int);
pub fn lua_totalbytes(L: *mut lua_State, category: c_int) -> usize;
}
//
// Miscellaneous functions
//
extern "C" {
pub fn lua_error(L: *mut lua_State) -> !;
pub fn lua_next(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_rawiter(L: *mut lua_State, idx: c_int, iter: c_int) -> c_int;
pub fn lua_concat(L: *mut lua_State, n: c_int);
// TODO: lua_encodepointer
pub fn lua_clock() -> c_double;
pub fn lua_setuserdatatag(L: *mut lua_State, idx: c_int, tag: c_int);
pub fn lua_setuserdatadtor(
L: *mut lua_State,
tag: c_int,
dtor: Option<unsafe extern "C" fn(*mut lua_State, *mut c_void)>,
);
pub fn lua_clonefunction(L: *mut lua_State, idx: c_int);
pub fn lua_cleartable(L: *mut lua_State, idx: c_int);
}
//
// Reference system, can be used to pin objects
//
pub const LUA_NOREF: c_int = -1;
pub const LUA_REFNIL: c_int = 0;
extern "C" {
pub fn lua_ref(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_unref(L: *mut lua_State, r#ref: c_int);
}
//
// Some useful macros (implemented as Rust functions)
//
#[inline(always)]
pub unsafe fn lua_tonumber(L: *mut lua_State, i: c_int) -> lua_Number {
lua_tonumberx(L, i, ptr::null_mut())
}
#[inline(always)]
pub unsafe fn lua_tointeger_(L: *mut lua_State, i: c_int) -> lua_Integer {
lua_tointegerx_(L, i, ptr::null_mut())
}
#[inline(always)]
pub unsafe fn lua_tounsigned(L: *mut lua_State, i: c_int) -> lua_Unsigned {
lua_tounsignedx(L, i, ptr::null_mut())
}
#[inline(always)]
pub unsafe fn lua_pop(L: *mut lua_State, n: c_int) {
lua_settop(L, -n - 1)
}
#[inline(always)]
pub unsafe fn lua_newtable(L: *mut lua_State) {
lua_createtable(L, 0, 0)
}
#[inline(always)]
pub unsafe fn lua_newuserdata(L: *mut lua_State, sz: usize) -> *mut c_void {
lua_newuserdatatagged(L, sz, 0)
}
// TODO: lua_strlen
#[inline(always)]
pub unsafe fn lua_isfunction(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TFUNCTION) as c_int
}
#[inline(always)]
pub unsafe fn lua_istable(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TTABLE) as c_int
}
#[inline(always)]
pub unsafe fn lua_islightuserdata(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TLIGHTUSERDATA) as c_int
}
#[inline(always)]
pub unsafe fn lua_isnil(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TNIL) as c_int
}
#[inline(always)]
pub unsafe fn lua_isboolean(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TBOOLEAN) as c_int
}
#[inline(always)]
pub unsafe fn lua_isvector(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TVECTOR) as c_int
}
#[inline(always)]
pub unsafe fn lua_isthread(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TTHREAD) as c_int
}
#[inline(always)]
pub unsafe fn lua_isnone(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TNONE) as c_int
}
#[inline(always)]
pub unsafe fn lua_isnoneornil(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) <= LUA_TNIL) as c_int
}
#[inline(always)]
pub unsafe fn lua_pushliteral(L: *mut lua_State, s: &'static str) {
use std::ffi::CString;
let c_str = CString::new(s).unwrap();
lua_pushlstring_(L, c_str.as_ptr(), c_str.as_bytes().len())
}
pub unsafe fn lua_pushcfunction(L: *mut lua_State, f: lua_CFunction) {
lua_pushcclosurek(L, f, ptr::null(), 0, None)
}
pub unsafe fn lua_pushcfunctiond(L: *mut lua_State, f: lua_CFunction, debugname: *const c_char) {
lua_pushcclosurek(L, f, debugname, 0, None)
}
pub unsafe fn lua_pushcclosure(L: *mut lua_State, f: lua_CFunction, nup: c_int) {
lua_pushcclosurek(L, f, ptr::null(), nup, None)
}
pub unsafe fn lua_pushcclosured(
L: *mut lua_State,
f: lua_CFunction,
debugname: *const c_char,
nup: c_int,
) {
lua_pushcclosurek(L, f, debugname, nup, None)
}
#[inline(always)]
pub unsafe fn lua_setglobal(L: *mut lua_State, var: *const c_char) {
lua_setfield(L, LUA_GLOBALSINDEX, var)
}
#[inline(always)]
pub unsafe fn lua_getglobal(L: *mut lua_State, var: *const c_char) -> c_int {
lua_getfield(L, LUA_GLOBALSINDEX, var)
}
#[inline(always)]
pub unsafe fn lua_tostring(L: *mut lua_State, i: c_int) -> *const c_char {
lua_tolstring(L, i, ptr::null_mut())
}
//
// Debug API
//
// Maximum size for the description of the source of a function in debug information.
const LUA_IDSIZE: usize = 256;
/// Type for functions to be called on debug events.
pub type lua_Hook = unsafe extern "C" fn(L: *mut lua_State, ar: *mut lua_Debug);
pub type lua_Coverage = unsafe extern "C" fn(
context: *mut c_void,
function: *const c_char,
linedefined: c_int,
depth: c_int,
hits: *const c_int,
size: usize,
);
extern "C" {
pub fn lua_stackdepth(L: *mut lua_State) -> c_int;
pub fn lua_getinfo(
L: *mut lua_State,
level: c_int,
what: *const c_char,
ar: *mut lua_Debug,
) -> c_int;
pub fn lua_getargument(L: *mut lua_State, level: c_int, n: c_int) -> c_int;
pub fn lua_getlocal(L: *mut lua_State, level: c_int, n: c_int) -> *const c_char;
pub fn lua_setlocal(L: *mut lua_State, level: c_int, n: c_int) -> *const c_char;
pub fn lua_getupvalue(L: *mut lua_State, funcindex: c_int, n: c_int) -> *const c_char;
pub fn lua_setupvalue(L: *mut lua_State, funcindex: c_int, n: c_int) -> *const c_char;
pub fn lua_singlestep(L: *mut lua_State, enabled: c_int);
pub fn lua_breakpoint(
L: *mut lua_State,
funcindex: c_int,
line: c_int,
enabled: c_int,
) -> c_int;
pub fn lua_getcoverage(
L: *mut lua_State,
funcindex: c_int,
context: *mut c_void,
callback: lua_Coverage,
);
pub fn lua_debugtrace(L: *mut lua_State) -> *const c_char;
}
#[repr(C)]
pub struct lua_Debug {
pub name: *const c_char,
pub what: *const c_char,
pub source: *const c_char,
pub short_src: *const c_char,
pub linedefined: c_int,
pub currentline: c_int,
pub nupvals: u8,
pub nparams: u8,
pub isvararg: c_char,
pub userdata: *mut c_void,
pub ssbuf: [c_char; LUA_IDSIZE],
}
//
// Callbacks that can be used to reconfigure behavior of the VM dynamically.
// These are shared between all coroutines.
//
#[repr(C)]
pub struct lua_Callbacks {
/// arbitrary userdata pointer that is never overwritten by Luau
pub userdata: *mut c_void,
/// gets called at safepoints (loop back edges, call/ret, gc) if set
pub interrupt: Option<unsafe extern "C" fn(L: *mut lua_State, gc: c_int)>,
/// gets called when an unprotected error is raised (if longjmp is used)
pub panic: Option<unsafe extern "C" fn(L: *mut lua_State, errcode: c_int)>,
/// gets called when L is created (LP == parent) or destroyed (LP == NULL)
pub userthread: Option<unsafe extern "C" fn(LP: *mut lua_State, L: *mut lua_State)>,
/// gets called when a string is created; returned atom can be retrieved via tostringatom
pub useratom: Option<unsafe extern "C" fn(s: *const c_char, l: usize) -> i16>,
/// gets called when BREAK instruction is encountered
pub debugbreak: Option<unsafe extern "C" fn(L: *mut lua_State, ar: *mut lua_Debug)>,
/// gets called after each instruction in single step mode
pub debugstep: Option<unsafe extern "C" fn(L: *mut lua_State, ar: *mut lua_Debug)>,
/// gets called when thread execution is interrupted by break in another thread
pub debuginterrupt: Option<unsafe extern "C" fn(L: *mut lua_State, ar: *mut lua_Debug)>,
/// gets called when protected call results in an error
pub debugprotectederror: Option<unsafe extern "C" fn(L: *mut lua_State)>,
}
extern "C" {
pub fn lua_callbacks(L: *mut lua_State) -> *mut lua_Callbacks;
}