mlua/src/types.rs
Alex Orlenko 5eec0ef56b Implement PartialEq trait for Value (and subtypes)
Add equals() method to compare values optionally invoking __eq.
2020-01-07 00:03:03 +00:00

109 lines
3.6 KiB
Rust

use std::os::raw::{c_int, c_void};
use std::sync::{Arc, Mutex};
use std::{fmt, mem, ptr};
use crate::error::Result;
use crate::ffi;
use crate::lua::Lua;
use crate::util::{assert_stack, StackGuard};
use crate::value::MultiValue;
/// Type of Lua integer numbers.
pub type Integer = ffi::lua_Integer;
/// Type of Lua floating point numbers.
pub type Number = ffi::lua_Number;
/// A "light" userdata value. Equivalent to an unmanaged raw pointer.
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
pub struct LightUserData(pub *mut c_void);
pub(crate) type Callback<'lua, 'a> =
Box<dyn Fn(&'lua Lua, MultiValue<'lua>) -> Result<MultiValue<'lua>> + 'a>;
/// An auto generated key into the Lua registry.
///
/// This is a handle to a value stored inside the Lua registry. It is not directly usable like the
/// `Table` or `Function` handle types, but since it doesn't hold a reference to a parent Lua and is
/// Send + Sync + 'static, it is much more flexible and can be used in many situations where it is
/// impossible to directly store a normal handle type. It is not automatically garbage collected on
/// Drop, but it can be removed with [`Lua::remove_registry_value`], and instances not manually
/// removed can be garbage collected with [`Lua::expire_registry_values`].
///
/// Be warned, If you place this into Lua via a `UserData` type or a rust callback, it is *very
/// easy* to accidentally cause reference cycles that the Lua garbage collector cannot resolve.
/// Instead of placing a `RegistryKey` into a `UserData` type, prefer instead to use
/// [`UserData::set_user_value`] / [`UserData::get_user_value`], and instead of moving a RegistryKey
/// into a callback, prefer [`Lua::scope`].
///
/// [`Lua::remove_registry_value`]: struct.Lua.html#method.remove_registry_value
/// [`Lua::expire_registry_values`]: struct.Lua.html#method.expire_registry_values
/// [`Lua::scope`]: struct.Lua.html#method.scope
/// [`UserData::set_user_value`]: struct.UserData.html#method.set_user_value
/// [`UserData::get_user_value`]: struct.UserData.html#method.get_user_value
pub struct RegistryKey {
pub(crate) registry_id: c_int,
pub(crate) unref_list: Arc<Mutex<Option<Vec<c_int>>>>,
}
impl fmt::Debug for RegistryKey {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "RegistryKey({})", self.registry_id)
}
}
impl Drop for RegistryKey {
fn drop(&mut self) {
if let Some(list) = mlua_expect!(self.unref_list.lock(), "unref_list poisoned").as_mut() {
list.push(self.registry_id);
}
}
}
impl RegistryKey {
// Destroys the RegistryKey without adding to the drop list
pub(crate) fn take(self) -> c_int {
let registry_id = self.registry_id;
unsafe {
ptr::read(&self.unref_list);
mem::forget(self);
}
registry_id
}
}
pub(crate) struct LuaRef<'lua> {
pub(crate) lua: &'lua Lua,
pub(crate) index: c_int,
}
impl<'lua> fmt::Debug for LuaRef<'lua> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "Ref({})", self.index)
}
}
impl<'lua> Clone for LuaRef<'lua> {
fn clone(&self) -> Self {
self.lua.clone_ref(self)
}
}
impl<'lua> Drop for LuaRef<'lua> {
fn drop(&mut self) {
self.lua.drop_ref(self)
}
}
impl<'lua> PartialEq for LuaRef<'lua> {
fn eq(&self, other: &Self) -> bool {
let lua = self.lua;
unsafe {
let _sg = StackGuard::new(lua.state);
assert_stack(lua.state, 2);
lua.push_ref(&self);
lua.push_ref(&other);
ffi::lua_rawequal(lua.state, -1, -2) == 1
}
}
}