mlua/CHANGELOG.md

11 KiB

v0.8.6

  • Fixed bug when recycled Registry slot can be set to Nil

v0.8.5

  • Fixed potential unsoundness when using Layout::from_size_align_unchecked and Rust 1.65+
  • Performance optimizations around string and table creation in standalone mode
  • Added fast track path to Table get/set/len methods without metatable
  • Added new methods push/pop/raw_push/raw_pop to Table
  • Fix getting caller information from Lua::load
  • Better checks and tests when trying to modify a Luau readonly table

v0.8.4

  • Minimal Luau updated to 0.548

v0.8.3

  • Close to-be-closed variables for Lua 5.4 when using call_async functions (#192)
  • Fixed Lua assertion when inspecting another thread stack. (#195)
  • Use more reliable way to create LuaJIT VM (which can fail if use Rust allocator on non-x86 platforms)

v0.8.2

  • Performance optimizations in handling UserData
  • Minimal Luau updated to 0.536
  • Fixed bug in Function::bind when passing empty binds and no arguments (#189)

v0.8.1

  • Added Lua::create_proxy for accessing to UserData static fields and functions without instance
  • Added Table::to_pointer() and String::to_pointer() functions
  • Bugfixes and improvements (#176 #179)

v0.8.0

Changes since 0.7.4

  • Roblox Luau support
  • Removed C glue
  • Added async support to __index and __newindex metamethods
  • Added Function::info() to get information about functions (#149).
  • Added parking_lot dependency under feature flag (for UserData)
  • Hash implementation for Lua String
  • Added Value::to_pointer() function
  • Performance improvements

Breaking changes:

  • Refactored AsChunk trait (added implementation for Path and PathBuf).

v0.8.0-beta.5

  • Lua sources no longer needed to build modules
  • Added __iter metamethod for Luau
  • Added Value::to_pointer() function
  • Added Function::coverage for Luau to obtain coverage report
  • Bugfixes and improvements (#153 #161 #168)

v0.8.0-beta.4

  • Removed &Lua from Lua::set_interrupt as it's not safe (introduced in v0.8.0-beta.3)
  • Enabled Lua::gc_inc for Luau
  • Luau debug module marked as safe (enabled by default)
  • Implemented Hash for Lua String
  • Support mode options in collectgarbage for Luau
  • Added ability to set global Luau compiler (used for loading all chunks).
  • Refactored AsChunk trait (breaking changes). AsChunk now implemented for Path and PathBuf to load lua files from fs.
  • Added parking_lot dependency and feature flag (for UserData)
  • Added Function::info() to get information about functions (#149).
  • Bugfixes and improvements (#104 #142)

v0.8.0-beta.3

  • Luau vector constructor
  • Luau sandboxing support
  • Luau interrupts (yieldable)
  • More Luau compiler options (mutable globals)
  • Other performance improvements

v0.8.0-beta.2

  • Luau vector datatype support
  • Luau readonly table attribute
  • Other Luau improvements

v0.8.0-beta.1

  • Roblox Luau support
  • Refactored ffi module. C glue is no longer required
  • Added async support to __index and __newindex metamethods

v0.7.4

  • Improved Lua::create_registry_value to reuse previously expired registry keys. No need to call Lua::expire_registry_values when creating/dropping registry values.
  • Added Lua::replace_registry_value to change value of an existing Registry Key
  • Async calls optimization

v0.7.3

  • Fixed cross-compilation issue (introduced in 84a174c)

v0.7.2

  • Allow pkg-config to omit include paths if they equals to standard (#114).
  • Various bugfixes (eg. #121)

v0.7.1

  • Fixed traceback generation for errors (#112)
  • Lua::into_static/from_static methods have been removed from the docs and are discouraged for use

v0.7.0

  • New "application data" api to store arbitrary objects inside Lua
  • New feature flag luajit52 to build/support LuaJIT with partial compatibility with Lua 5.2
  • Added async meta methods for all Lua (except 5.1)
  • Added AnyUserData::take() to take UserData objects from Lua
  • Added set_nth_user_value/get_nth_user_value to AnyUserData for all Lua versions
  • Added set_named_user_value/get_named_user_value to AnyUserData for all Lua versions
  • Added Lua::inspect_stack() to get information about the interpreter runtime stack
  • Added set_warning_function/remove_warning_function/warning functions to Lua for 5.4
  • Added TableExt::call() to call tables with __call metamethod as functions
  • Added Lua::unload() to unload modules
  • ToLua implementation for arrays changed to const generics
  • Added thread (coroutine) cache for async execution (disabled by default and works for Lua 5.4/JIT)
  • LuaOptions and (De)SerializeOptions marked as const
  • Fixed recursive tables serialization when using serde::Serialize for Lua Tables
  • Improved errors reporting. Now source included to fmt::Display implementation for Error::CallbackError
  • Major performance improvements

v0.6.6

  • Fixed calculating LUA_REGISTRYINDEX when cross-compiling for lua51/jit (#82)
  • Updated documentation & examples

v0.6.5

  • Fixed bug when polling async futures (#77)
  • Refactor Waker handling in async code (+10% performance gain when calling async functions)
  • Added Location::caller() information to Lua::load() if chunk's name is None (Rust 1.46+)
  • Added serialization of i128/u128 types (serde)

v0.6.4

  • Performance optimizations
  • Fixed table traversal used in recursion detection in deserializer

v0.6.3

  • Disabled catching Rust panics in userdata finalizers on drop. It also has positive performance impact.
  • Added Debug::event() to the hook's Debug structure
  • Simplified interface of hook::HookTriggers
  • Added finalizer to ExtraData in module mode. This helps avoiding memory leak on closing state when Lua unloads modules and frees memory.
  • Added DeserializeOptions struct to control deserializer behavior (from_value_with function).

v0.6.2

  • New functionality: Lua::load_from_function() and Lua::create_c_function()
  • Many optimizations in callbacks/userdata creation and methods execution

v0.6.1

  • Update chunk! documentation (stable Rust limitations)
  • Fixed Lua sequence table conversion to HashSet/BTreeSet
  • once_cell dependency lowered to 1.0

v0.6.0

Changes since 0.5.4

  • New UserDataFields API
  • Full access to UserData metatables with support of setting arbitrary fields.
  • Implement UserData for Rc<RefCell<T>>/Arc<Mutex<T>>/Arc<RwLock<T>> where T: UserData.
  • Added SerializeOptions to to change default Lua serializer behaviour (eg. nil/null/array serialization)
  • Added LuaOptions to customize Lua/Rust behaviour (currently panic handling)
  • Added ToLua/FromLua implementation for Box<str> and Box<[T]>.
  • Added Thread::reset() for luajit/lua54 to recycle threads (coroutines) with attaching a new function.
  • Added chunk! macro support to load chunks of Lua code using the Rust tokenizer and optionally capturing Rust variables.
  • Improved errors reporting (Error's __tostring method formats full stacktraces). This is useful in a module mode.
  • Added String::to_string_lossy
  • Various bugfixes and improvements

Breaking changes:

  • Errors are always Send + Sync to be compatible with the anyhow crate.
  • Removed Result from LuaSerdeExt::null() and LuaSerdeExt::array_metatable() (never fails)
  • Removed Result from Function::dump() (never fails)
  • Removed AnyUserData::has_metamethod() (in favour of full access to metatables)

v0.6.0-beta.3

  • Errors are always Send + Sync to be compatible with anyhow crate
  • Implement UserData for Rc<RefCell>/Arc<Mutex>/Arc<RwLock>
  • Added __ipairs metamethod for Lua 5.2
  • Added String::to_string_lossy
  • Various bugfixes and improvements

v0.6.0-beta.2

  • [Breaking] Removed AnyUserData::has_metamethod()
  • Added Thread::reset() for luajit/lua54 to recycle threads. It's possible to attach a new function to a thread (coroutine).
  • Added chunk! macro support to load chunks of Lua code using the Rust tokenizer and optinally capturing Rust variables.
  • Improved error reporting (Error's __tostring method formats full stacktraces). This is useful in the module mode.

v0.6.0-beta.1

  • New UserDataFields API
  • Allow to define arbitrary MetaMethods
  • MetaMethods::name() is public
  • Do not trigger longjmp in Rust to prevent unwinding across FFI boundaries. See https://github.com/rust-lang/rust/issues/83541
  • Added SerializeOptions to to change default Lua serializer behaviour (eg. nil/null/array serialization)
  • [Breaking] Removed Result from LuaSerdeExt::null() and LuaSerdeExt::array_metatable() (never fails)
  • [Breaking] Removed Result from Function::dump() (never fails)
  • ToLua/FromLua implementation for Box<str> and Box<[T]>
  • [Breaking] Added LuaOptions to customize Lua/Rust behaviour (currently panic handling)
  • Various bugfixes and performance improvements

v0.5.4

  • Build script improvements
  • Improvements in panic handling (resume panic on value popping)
  • Fixed bug serializing 3rd party userdata (causes segfault)
  • Make error::Error non exhaustive

v0.5.3

  • Fixed bug when returning nil-prefixed multi values from async function (+ test)
  • Performance optimisation for async callbacks (polling)

v0.5.2

  • Some performance optimisations (callbacks)
  • ToLua implementation for Cow<str> and Cow<CStr>
  • Fixed bug with Scope destruction of partially polled futures

v0.5.1

  • Support cross compilation that should work well for vendored builds (including LuaJIT with some restrictions)
  • Fix numeric types conversion for 32bit Lua
  • Update tokio to 1.0 for async examples

v0.5.0

  • Serde support under serialize feature flag.
  • Re-export mlua_derive.
  • impl ToLua and FromLua for HashSet and BTreeSet

v0.4.2

  • Added Function::dump() to dump lua function to a binary chunk
  • Added ChunkMode enum to mark chunks as text or binary
  • Updated set_memory_limit doc

v0.4.0

  • Lua 5.4 support with MetaMethod::Close.
  • lua53 feature is disabled by default. Now preferred Lua version have to be chosen explicitly.
  • Provide safety guaraness for Lua state, which means that potenially unsafe operations, like loading C modules (using require or package.loadlib) are disabled. Equalient for the previous Lua::new() function is Lua::unsafe_new().
  • New send feature to require Send.
  • New module feature, that disables linking to Lua Core Libraries. Required for modules.
  • Don't allow 'callback outlive 'lua in Lua::create_function() to fix the unsoundness.
  • Added Lua::into_static() to make 'static Lua state. This is useful to spawn async Lua threads that requires 'static.
  • New function Lua::set_memory_limit() (similar to rlua) to enable memory restrictions in Lua VM (requires Lua >= 5.2).
  • Scope, temporary removed in v0.3, is back with async support.
  • Removed deprecated Table::call() function.
  • Added hooks support (backported from rlua 0.17).
  • New AnyUserData::has_metamethod() function.
  • LuaJIT 2.0.5 (the latest stable) support.
  • Various bug fixes and improvements.